3D Modeling using Maya, 3D Studio Max, RealFlow and Photoshop.

Most of these are "low-poly" models I created for the game Six Days in Fallujah while working at Atomic Games. The game was cancelled before it could be released. The Fork and Money art was commissioned for a book title.

 

 

Above left: Water Simulation proposal for University of Minnesota Agricultural Bioproducts and Biosystems.
Above right:
Oil Simulation.

 

Below: Click any image for a larger view.

 

thumbnail 1 thumbnail 1 thumbnail 2 thumbnail 4 thumbnail 4 thumbnail 4 thumbnail 4 thumbnail 4 thumbnail 4 thumbnail 5 thumbnail 4 thumbnail 1 thumbnail 3 thumbnail 2 thumbnail 5 thumbnail 4 thumbnail 2 thumbnail 4